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- Actionscript2 (4)
- Actionscript3 (50)
- Astro (3)
- Flash (13)
- Pixel Bender (3)
blogs
projects
siteseeing
On leave.
26.6.2008 von frank reitberger.
To put it in a nutshell, I´m on vacation for the next 20 days now to calm down my demons a bit, so don´t expect anything new here inside this time interval.
See you.
Geschrieben in Flash | 1 Kommentar »
3d blobs.
23.6.2008 von frank reitberger.
3d blobs is a quick dump from a recent project I´m working on, just to test the performance (fps). Once again I´m using away3d as substructure and putting some of my snippets over it.
So for now, I´m up to ~54fps by rendering 50 blobs at the same time within a dimension of 800×600 pixels.
Still enhacing…

Geschrieben in Actionscript3 | Keine Kommentare »
Lumen.
16.6.2008 von frank reitberger.
A while ago I started coding this snippet playing with luminous flux and stayed on patching several functions or adding filters. For now, I decided to stop that process for the moment and just release the current result as it is.
Lumen bundles trails and arranges their luminous intensity. As I said before, there are many sections in the script that are waiting to be optimized, so don´t pick it to pieces too much, and let me warn you, because this release is not optimized to be processor friendly at all.
Geschrieben in Flash, Actionscript3 | 1 Kommentar »
Fisheye.
6.6.2008 von frank reitberger.
And another Pixel Bender/-Astro snippet yet… called “Fisheye“. This tiny bit of code generates a little fisheye-filter.

Launch. || Sources. (flash player 10 needed!)
“Oh man…”, look what this filter is doing to my face (much prettier than before *Uh?*)
Enjoy.
Geschrieben in Pixel Bender, Astro, Flash | 1 Kommentar »
FFK08 - a look back.
6.6.2008 von frank reitberger.
I´ve authored a little article for createordie.de wich resumes this year´s flashforum-conference in cologne (from my point of view). For all those, who aren´t german natives speakers, this article is insignificant, ´cause the whole paper is written in german language.
Anyhow, if you want to get some impressions of the hobnox audiotool- party, wich has taken part one evening there, or just catch Andre Michelle and Joa Ebert DJ´ing, you might have a look on this flickr photostream (don´t expect dancing programmers).
Geschrieben in Flash | Keine Kommentare »
Slicer.
4.6.2008 von frank reitberger.
As you know from my recent blog entry, I´m giving Pixel Bender a burst. For now, I´m totally excited developing kernels to use with flash, even if I miss well known features like Math.randoms or for/-while loops in Pixel Bender´s scripting language.

Launch. || Sources. (flash player 10 needed!)
So here´s my second result called “slicer“. This Filter slices an image into quadrants, and can be manipulated with Flash by several parameters that affect for instance the grid-sice.
Geschrieben in Pixel Bender, Astro, Flash | 1 Kommentar »
Smudge.
30.5.2008 von frank reitberger.
As everyone may have noticed, the beta release of Flash Player 10 ( codename: Astro), is out now. One of the new features I´ve expected mostly, is the ability to write your own shaders in Pixel Bender and bind ´em in flash (as .pbj-File). Afterwards you can access your shader with actionscript and use it as filter in flash (for example).

Launch (flash player 10 needed!)
“Smudge” is my first attempt to write a shader with Pixel Bender. It´s a simple pattern smoother that iterates over an image and bends every pixel thereby. After all flash delivers a parameter back into the shader on every frame, so we get a little animated smoothed smudge pattern.
But the coolest thing is the framerate, the filter runs in flash by having 21-22 FPS constantly, and that´s not natural if you deal with 400 x 400 pixel dimensioned images (like in this example).
Finally launch smudge pattern or just have a look at the sources.
Cheers.
Geschrieben in Pixel Bender, Astro, Flash | Keine Kommentare »
The Exhibition.
20.5.2008 von frank reitberger.
After a considerable time of development, we finally released the first beta-version of a project called “The Exhibition”. The reason behind it is to have our own little flash-lab at the agency we are working for (anyMotion), so we can enlarge and update it from time to time and have a place where we can show our flash-snippets and skills. So my buddies and me spent some time evolving those two rooms, with lots of AS3 experiments and a few games in it. Our intern task was to set up one room using away3D the other one by using papervision3D.

( Red room: realised in away3D )

( Blue room: realised in papervision3D )
In addition to “just” having two free walkable 3D-rooms, with collision detection and much more, we decided to install two different kinds of navigation behaviours. So in the red room, you navigate by using the arrow-keys on your keyboard, and in the blue room you use the joystick by dragging your mouse over it. We also added a help button, so you can refer to it every time you want to.
At least we added lots of clickable pictures and game-console´s into the rooms, so feel free to have a look at each painting and discover the AS3-experiment or game behind it. So let´s finish this post by saying we are in public beta with “The Exhibition” now. I hope we´ll find enough time in the future to expand the concept with more rooms and gadgets…

So for now, you can visit “The Exhibition” (launch) as is.
That´s all for the moment - Enjoy.
Geschrieben in Actionscript3 | Keine Kommentare »
Spooky.
7.5.2008 von frank reitberger.
I´ve extracted this little snippet from an upcoming project I´m currently working on. It´s kinda funny to see, how a few particles, combined with sound, can arrange such spooky stagings.
The chosen sound-loop may be a bit arbitrary, but once in a while I´ve to fall back on those nice little ambient grooves. You may use your mouse to emit the particles on your own ( by holding down left mouse-button and move around the stage ), or you may just sit back, relax and watch the automatic emitter do his job.
Enjoy.
Geschrieben in Actionscript3 | 1 Kommentar »
Green Planet.
18.4.2008 von frank reitberger.
From time to time there are a view stunning examples realised with Flash. In the earlier days of Flash (probably 2001/2002 I guess) it was a demo called “lake_nav” by voxangelica. Afterwards in the year 2003 there were some terrific snippets done by “Strille” ( z_mapping demo ) and “PercyPea” ( PeaKart ). In times, where several 3D-Engines for Flash are evolving, away3D comes up with one of the most impressive demos I´ve seen lately, the Green Planet (by Fabrice Closier ).
Simply “WOW”!!!
Geschrieben in Flash, Actionscript3 | 1 Kommentar »




